You can play every published JStore game without an account. Here is what the platform stores, and why.
No sale of personal informationNo advertising cookiesNo paymentsNo precise location
When you play
JStore records first-party events: game views, plays, favorites, shares, and confirmed installs. Each event has a game id, a random browser-session id, a broad device category, and a time. We do not store raw IP addresses, precise location, or a full browser fingerprint. Rate limiting may use a short-lived hashed network id to protect the service.
When you join
You can play every published game as a guest. If you create an account, Supabase keeps your email, password, and session cookies. JStore stores your profile and favorites. Passwords are never written to JStore’s database. Administrator access is assigned separately and checked on the server.
On your device
This browser remembers recently played games and install preferences. A game opened on its own site can save a personal best locally. A random analytics session id stays in session storage. You can clear all of this in your browser’s site settings.
Offline and installed games
Service workers cache public artwork, app icons, and offline game files. The JStore service worker does not cache account pages, private HTML, or API responses. Removing the site’s data also removes these caches.
Independent game hosts
Games open inside a restricted frame. If you open a game on its own address, that host’s privacy practices apply. The games published by JStore do not use third-party advertising or tracking scripts.
Your choices
Play as a guest, edit your profile, remove favorites, or sign out. This release does not sell personal information, process payments, or use advertising cookies.